Last night, I upgraded to Mac OS X Snow Leopard, so I could start using OpenCL (for a school project). After about an hour, it was ready, and all my settings were still intact. Awesome!
I immediately executed a small OpenCL benchmark application I had found on the internet and voila, it worked!
I continued, attempting to build PyOpenCL. That's a major pain, because I can't get Boost to build correctly. But that's another story.
While attempting to build PyOpenCL, I decided to run the other OpenCL demos I had found. And … all of them would oddly result in crashes. Inexplicably, even the initial OpenCL benchmark application I ran, now refused to run. Even worse, the open command now seemed to fail.
What was going on?
It's been almost a year since the last Apple Cinema Displays update. And that was just a price drop. So … what's taking Apple so long?
If you've been following all things Apple a bit lately, you'll definitely have noticed that they've been filing a lot of multi-touch technology patents. It's already on the iPhone, the MacBook Air and on the MacBook Pro soon.More interestingly however, it appears they're planning on bringing it to the desktop too!